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Fantasizer challenges the typical directional setups of traditional music events, by placing the audience at the center of the experience. The circular design encourages free movement and dynamic interaction, both with one another and with the room itself. By crafting a multisensory environment where auditory, visual and tactile stimuli intertwine, the project seeks to facilitate a state of primary consciousness marked by heightened emotional responses, a sense of timelessness and a deep connection with the music and surroundings.

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Fantasizer

Research and concept development

Interaction and experience design

Prototyping and system development

Sensor and multimedia integration

Media server and visual programming

Project management

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