The AR sculpture Invisible Worlds combines familiar incidents and fictional elements with the charm of AR and offers participants the opportunity to experience playful short stories. At first glance, visitors are confronted with simple cubes arranged one above the other. A magic lamp and the mysterious music invite visitors to take a step closer and enter the invisible worlds by scanning a QR-code and interacting with the sculpture. It has been premiered at Photopia 2021 in Hamburg, Germany.


Responsibilities:
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Concept Design
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User Experience Design
Team:
Nikolai Reinke, Adrian Schroeder: App Development
Ilya Landshut: 3D Modelling & Animation
David Stolz, Leon Sudahl: Sound Design
Technical Keywords:
AR Application, Unity, Blender, Photoshop


Invisible Worlds is an AR sculpture that combines familiar situations with fictional elements, inviting participants to experience playful short narratives. The work premiered at Photopia 2021 in Hamburg, Germany.



Concept development
UX Design